That's the way it should always be too it's cause of mistake capcom made we always have this stupid problem. MP (classic not hord ) free forall, you against everyone (that only capcom has ever done over the years with history which started this mess)
Batman arkham knight free roam as other characters how to#
It just the genera died before Arkham revived it in a little way but some of dev's that knew how to do this before left or i other places the current people/dev's are more Cod dev's then they are those used do that brawler type games.Ĭo-op pure help where there isn't interference if it actually designed right for a change doesn't have some insane screw feature that would mess up what it is. From streets of rage & final fight even the captain commando & the TMNT series. If the people that made splinter cell & rain bow titles can do it's possible( make optios & make co-op work) among others & there plenty of comb heavy game styled brawler's from the early days that never let flow break. damn I hate catch all term /generalization it's always used in the wrong case's. It was all about where you were out for your self with that. it wasn't designed that way you were out for your self in Arkham origins. They don't all run around cod(call of duty ) style as co-op.(there's no such thing) which is what origin's had. but the heavier part are at nintendo & man they put alot people to shame with there's. anyway only few people know how do real co-op half them are at ubisoft & other place's like bio ware etc.
if it were, there wouldn't have been interference of your flow cobo counter. What was done in Arkham origin's wasn't co-op it was just general multiplayer with everyone ones for them selves don't mistake the two, there were no team coopertive strikes/ moves.